Mar 01, 2009, 09:01 AM // 09:01
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#2
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Desert Nomad
Join Date: Jun 2006
Location: IGN: Scarlet Test Ace
Guild: We play Isketch in [HoH]
Profession: E/
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REZ sig in AB is pointless as you rez a lot anyway..so unless u want instant rez you dont have to bring it, or so that is the consensus
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Mar 01, 2009, 09:15 AM // 09:15
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#3
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The Greatest
Join Date: Feb 2006
Profession: W/
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Resurrection signet is useless because resurrection in AB is useless. Even if it recharged whenever you captured a shrine, it would still be as equally useless.
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Mar 01, 2009, 09:34 AM // 09:34
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#4
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Desert Nomad
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why would you want a rez on your bar, its a slot that gets used very rarly and dosen't have a reacharge, bring something that might actually be useful
/close thread
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Mar 01, 2009, 12:21 PM // 12:21
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#5
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Academy Page
Join Date: Feb 2008
Guild: East Indian Guild
Profession: Mo/
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Quote:
Originally Posted by obsidian ectoplasm
dosen't have a reacharge
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Did you even read his post? He made a suggestion to recharge res signet whenever your team caps a shrine..
/notsigned, because there you get ressed automaticaly.
~Kinlo
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Mar 01, 2009, 01:48 PM // 13:48
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#6
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Rez in AB? Seriously? It isn't like death does much but slow you down. No DP from it, and it happens rather fast. Why waste a skill slot on a rez and time to use one when the person will rez anyway.
/unsigned
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Mar 01, 2009, 03:30 PM // 15:30
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#7
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Some PvP areas have fast resurrection speeds.
You don't need signet in those. Think better your builds.
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Mar 01, 2009, 03:34 PM // 15:34
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#8
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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/not signed
AB works fine the way it is now. Some maps have rez orbs. Learn how to use them to your side's advantage.
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Mar 01, 2009, 04:45 PM // 16:45
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#9
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Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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/notsigned
1. There are already rezorb shrines;
2. You rez automatically after a period of time anyway.
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Mar 01, 2009, 05:46 PM // 17:46
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#10
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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The 15 second wait to rez automatically isn't that long. Definitely not long enough to justify using a skill slot for a rez (of any kind) when that slot could be used much more effectively.
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Mar 01, 2009, 06:54 PM // 18:54
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#11
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Forge Runner
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[vengeance] > FTW in Alliance Battles ^^
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Mar 01, 2009, 07:53 PM // 19:53
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#12
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Desert Nomad
Join Date: May 2005
Location: America
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I would take a rez sig to AB if there were any incentive to...there are situations (especially on saltspray, ancestral and canyon) where having to base / shrine rez is a huge setback. However if they recharged that fast it could make skirmishes rather tedious...would prefer something where the signet at most recharged once or twice throughout an average length battle. Probably not going to happen since AB is the lowest point on the totem pole for updates let alone new things though.
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Mar 01, 2009, 08:23 PM // 20:23
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#13
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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u get ressed all the time in AB. having a res sig recharge would only be minorly beneficial. part of the tactics involved in playing AB is kowing that when ur oppenents die, they go back to base.
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Mar 01, 2009, 09:46 PM // 21:46
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#14
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Krytan Explorer
Join Date: Jan 2007
Profession: W/
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/signed cuz u have a good point.
but i would still NEVER bring rez to AB.
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Mar 02, 2009, 09:21 AM // 09:21
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#15
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Krytan Explorer
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If I last recall, having a res skill for the area when you don't hold center shrine is often a real lifesaver as opposed to having your team wiped and trying to get back at any caps taken from you. I wouldn't use a sig as doing that is just an absolute waste, but if you do have a res skill, I would suggest using that. Otherwise stick to run skills.
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Mar 02, 2009, 07:10 PM // 19:10
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#16
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Krytan Explorer
Join Date: Aug 2006
Profession: Mo/
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It could be useful, maybe surprising.
Being seperated from your team can slow things down and in ab being slowed down is not a good thing.
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Mar 02, 2009, 09:50 PM // 21:50
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#17
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Lion's Arch Merchant
Join Date: Feb 2006
Location: ..My home away from home..
Guild: Currently looking ~
Profession: N/
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Would be cool if it had a completely seperate function in AB - and maybe recharging once you kill an Elite Npc?
Can't think of an alternative function just yet - it's fun to throw a spanner in the works once in a while though when no-one is expecting a rez.
Being Base-rezzed can be very annoying/crippling when you're deep in enemy territory, and few things pain me more than watching flocks of players running repeatedly out of the front gate ....into certain doom. (Unless it's Kurz-scum)
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